Many games released are well received, most of these are legitimate good games being touted as good games, and yet some other releases manage to secure a long running series for themselves despite being underwhelming.
Of course, like any Top 10 list I do, this is completely my own opinion, and accounts for my tastes only. I know for a fact that many people will disagree with these, because they are overhyped – In just making this list I am more than aware I am swimming against the current, pointing out games I think are bad but everyone else considers good.
The Majority of the games on this list actually have a metascore about 80, and whilst I do not actively dislike all of them, the following are all games I feel are unworthy of the praise they receive.
Recent Metascores: 92, 94, 88, 83
Too Easy? The Call of Duty franchise achieves record breaking sales every goddamn year, yet only half of the game is worthy of being called playable – the multiplayer portion, of which I’ll admit is addictive and fun. The remainder of the experience is a game which plays practically identical year after year, with reused assets, ideas and engine year after year. Even the new call of duty: ghosts revealed for next generation consoles really doesn’t look much better.
For what its worth though, CoD does a lot of things right, big lobbies for console online, fun multiplayer, 60fps and more, hence why its only the tip of the ‘overrated’ iceberg as it is somewhat worthy of its praise.
Resident Evil 6 holds a score of around 69 on Metacritic with at least 50 or so positive reviews from various websites, this to me, is mind blowing. Were we playing the same game? This broken mess of a game filled with horrific design choices managed a 69?, its shit like this that infuriates me because people buy it, which in turn secures money for a sequel.
Resi 6 was a mess of just about every single genre, it was a shit third person shooter, a shit survival horror and a shit whatever else it tried to be (movie? puzzle game?).
Overhype confirmed for Brawl.
Every Nintendo generation since the 64bit era has come with its variation of the Super Smash Brothers series, a series which I’ve never really enjoyed that much. Legitimately the most entertaining part of the smash bros series so far has been the character reveals , the actual game itself almost always devolves into button mashing and death with you mostly unaware of what just happened.
Something which occurred to me whilst writing this is that perhaps I do not find it particularly enjoyable because of the features it has, an easy pick up and play style and non-reliance on skill.
I can definitely see why people would enjoy smash, but it’s just not for me and in my opinion the game is somewhat of a mix between a mediocre fighting game and a mediocre party game. How does Melee/Brawl achieve ‘universal acclaim’ when actual fun games like Kung Fu Chaos only do ‘ok’
Fallout 3 was far from a bad game, however it was one which I feel left the most bitter after-taste. After finishing FO3, or even after you’ve clocked a fair amount of hours, you begin to realise its all so very samey, you may even realise that the game isn’t actually much fun at all. Looting stuff mindlessly for money which has little use, a small selection of weapons with no unique characteristics, few enemies, boring environments…..
Oh, and then there’s the binary combat system, I hate the VATS system so much it pains me.
Maybe it’s just that there are so few games of its kind (Open world FPS RPG) but I really feel that Fallout 3 was rated higher than it is worth.
Starting to get deep into “Screw you that’s my favourite game” territory now…
Some people say the original Bioshock is the best game ever made, ‘the combat was so good’, ‘the twist was amazing!’, ‘morality system’ etc etc.
The one thing Bioshock excelled at was its Audio and Visuals for its time, the graphics actually still hold up okay today, which says something.
The combat was the real let-down for me, especially considering thats the majority of what you will be doing during the game, near all the guns felt oddly balanced and combat in general just didn’t feel particularly satisfying.
Score in the 90’s? Yes, Great game? Yes, ‘Best game ever made? Not a chance.
(Not really sure how it scored lower than Bioshock Infinite either, and don’t even get me started on Bioshock 2, jesus christ.)
Metascores: 97 , 95 , 94 , 83 , 91 , 87
A 6/7 game series, with a further 3+ and a TV show by Spielberg scheduled…
All centred around a boring game with a confusing plot.
I’ve played practically every Halo game, and yet outside of the multiplayer, I don’t think I’ve actually enjoyed any of them. How is it even possible that I’ve completed all the core Halo games and I have NO IDEA of ANY of the story.
And then there’s the multiplayer, where headshots count for virtually fuck all unless you have the sniper rifle, a game where by default you get a radar that shows where your enemies are…
I get it, and I understand that the game is balanced around it, and maybe it’s not all that bad, and capture the flag is a lot of fun, but there is something really messed up about the fact you can hit a guy in the dome 3 times and he still be allowed to turn around and kill you.
Metascores: 68 to 84
Okay, now Monster Hunter is a game I ‘get’, and yet it’s a game I cannot comprehend.
The Japanese LOVE MonHun, perhaps for the community they have there, this has sort of resulted in a positive feedback loop in the east, and a negative one in the west – where everyone owns Monster Hunter because everyone owns Monster hunter.
Let me elaborate for those who haven’t a clue about the game, MonHun is a game where you kill big monsters, then with the items you get from killing that monster, you forge new equipment and do it all again. Eventually, you become unable to kill said big monsters without the help from other players. The concept is very cool, and it works well for co-op (and hence why I said ‘I get it’ earlier), it all breaks down however if you ever try playing it. The combat in this game is atrocious, Monster Hunter combat is literally the complete polar opposite of Bayonetta – where Bayonetta is fast, fun and responsive; Monster Hunter is slow, dull and you could probably compose a 7 minute orchestral symphony in the time it takes for your character to swing his sword – and god forbid you ever actually want to try to evade anything.
Oh Jesus Christ Awesomenauts.
It looks/sounds alright, a 2d MOBA with a colourful art style.
And then you play it, a boring mess of a game featuring not enough of anything – not enough players (3v3), not enough maps (4?), not enough characters (8 or 13) and worst of all, not enough fun. How does a moba manage to be so dull to play even after taking out the farming aspect?
I played one game online and that was already more than I could stand – Partially because the matches take about 4x longer than they should.
Metascore: 89 , 89
Sooooo…. Dark Souls, a masochistic game with surprise death traps and not so surprise death traps. Now this isn’t the same type of masochism as that present in fun games like ‘I wanna be the guy’ – you die unfairly, “haha that’s so messed up why would the moon just fall on me like that”, you spawn and you have lost 4 seconds of progress. In Dark souls you die and you may have just lost half an hour of progress and more. It also comes with a horrific combat system similar to that of Monster Hunter, with its horrifying overanimated attacks and movements – every weapon controls with the fluidity of a cube rolling on a flat surface.
Why is this game on its 3rd iteration? Where’s the fun? Because it certainly isn’t in the combat, the dull environments, or the cheap tricks. Maybe someone can enlighten me.
Metascores: 93, 94, 91, 79
The motherload of all ‘overhype’, I’ve never really cared much for gears, I’ve played through 1 and 2, though 3 and onward look pretty much the same. Gears of War for whatever reason thought that the Halo health system was a fantastic idea, and created a third person shooter littered with chest high walls and a ‘downed’ system which means that when you play on-line you not only have to plug your enemy with 200 bullets to the face, but have to be in melee range to finish them off as well – oh joy.
The story campaign is both one up and one down on the Halo franchise in that I can at least remember some of the ….. hm… wait. Nevermind, apparently I don’t remember any of that story either. I guess it’s just 1 down then, at least Halo had enemies easily dispatched with headshots.
Again, I’m not saying that the Gears of War series is bad, but it is a game which has gained more praise than it deserves, from a review – “It’s all about the gameplay, and Gears of War delivers in that department so completely that it wouldn’t matter if you were playing the game in 16 bit graphics” – ….. Wat. Did we play the same game?
Meanwhile, Vanquish sits in a corner somewhere relatively unheard of,
Like, seriously? Why is this game so popular? Its like bejeweled but with limited moves and most of the time it is literally impossible to complete the level based on the initial spawn of the blocks, and then of course once you realise you can’t even complete the level, there is no way to reset the level easily. What further confuses me is the type of people who play this game, ie. My mum and other non gamers, who seem happy enough to play this borderline impossible match3 game, but dislike other puzzle games? I really don’t get it. Also please stop sending me Candy Crush Invites, I don’t have the leet skills required to play that shit.
Aaaaaaaaand cue shitstorm number 2.
I’ll go ahead and repeat that these games arent necessarily bad, just not as good as the reviews and sales figures would have you believe.
Also gonna go ahead and say that this post took me way too goddamn long to write.
Honorable Mentions: Metal Gear Solid 4, Team Fortress 2, Final Fantasy 11, Darksiders, Heroes of Newearth, Gran Turismo/Forza, Duke Nukem, Final Fantasy Series, New Super Mario Bros series, Assassins Creed Series