Assassin’s Creed IV
Silent murder on the high seas…..or something, I should probably stop trying to be clever with these openers, they’re all stupid.
Ubisoft has been at this Assassin’s Creed game for a while, first game was released in 2007, and since 2009, they’ve been putting them out yearly, which is a very frightening realization, although less so once you realize that only 3 of them are good and the rest are okay to downright terrible.
Luckily, ACIV: Black Flag can be considered one of the good ones. Yup, seems like Ubisoft managed to reduce the level of ass present in AC3, and also managed to capitalize on a bunch of the tech they introduced in that title, namely giving the player more traversal options as well as putting ship combat in the game, although in a much larger role this time around.
You play Edward Kenway, who seems to actually enjoy the prospect of being alive more so than previous protagonist Connor, who happens to be Edward’s grandson, this aspect already makes Black Flag a stunningly more enjoyable experience when your main character isn’t constantly acting like he’d be better off dead. Edward somehow manages to find himself shipwrecked at the start of the game along with an Assassin. He then promptly hunts down and kills the Assassin, I honestly don’t even remember if there was a reason, but I gotta admit, I respect Edward’s moxie in this regard.
The story follows standard Assassin’s Creed style in being VERY slow to introduce you to all of the gameplay mechanics, although you unlock more than enough early on for that not to feel like a very short leash on your main character’s neck. Story involves pirates and assassin’s and templars and probably dinosaurs, I can’t honestly recall, not that it matters much.
The gameplay is still very much your standard AC affair, although the ship traversal feels fun, and the environment seems colourful enough that you should have fun collecting the 8 billion collectibles littered around the map, well, maybe that’s just people like me but I sure as hell did it at least.
There is also modern day stuff which has also always been present in AC, although it is much more streamlined and shorter than previous AC games, thus it feels infinitely more bearable and thus makes ACIV a better game. If you feel burned out on Assassin’s Creed, I wouldn’t blame you for skipping out on Black Flag, but I will still heartily recommend it, if you’re up for giving it a shot. And it’s also ideal for someone just wanting to jump into the franchise, due to having very negligible ties to the narrative of the past games.
Top 10 Runner-up: Injustice: Gods Among Us
There weren’t many fighting games to talk about this year, and Injustice was one of the few notable enough I feel this year.
There isn’t that much to say about it, it feels very much based about the Mortal Kombat fighting system, with some changes made to it to make it a bit more accessible and flashy I’d imagine.
The story involves an alternate universe where Superman has become a dictator after suffering a great loss due to the Joker, so main universe characters need to go and fight people until they make things better.
There’s a good selection of characters, the levels look nice and the online netcode seems mostly smooth, an improvement over Mortal Kombat’s, which was plagued with issues.